A.R.G.U.S 2.1.0
Adaptive Real-Time Guardian for Unsafe Situations
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GuardianStateMachine Member List

This is the complete list of members for GuardianStateMachine, including all inherited members.

getBadCount() constGuardianStateMachine
getCurrentStateString() constGuardianStateMachine
getGoodCount() constGuardianStateMachine
getState() constGuardianStateMachine
GuardianStateMachine(int fc=30, int rc=3)GuardianStateMachine
isMotionAllowed() constGuardianStateMachine
isMotionBlocked() constGuardianStateMachine
operatorAcknowledge()GuardianStateMachine
printStatus() constGuardianStateMachine
processEvent(GuardianEvent event)GuardianStateMachine
processFrame(FrameStatus status)GuardianStateMachine
setOnClearFreezeCallback(std::function< void()> callback)GuardianStateMachine
setOnFreezeCallback(std::function< void()> callback)GuardianStateMachine
setOnStateChangeCallback(std::function< void(GuardianState, GuardianState)> callback)GuardianStateMachine
stateToString(GuardianState state) constGuardianStateMachine